Friday, March 07, 2008

Exciting Coincidence

"A strong inciting incident is an event that happens to the protagonist, never an action by the protagonist", I said.

Then I asked you for exceptions, i.e. strong Inciting Incidents that
are actions by the protagonist.

Now have a look at the first three responses I received: 1.) THELMA & LOUISE, 2.) PULP FICTION and 3.) KING LEAR.


Look at them again and see if you remember 1) who causes the inciting incident and 2)how does the character end in the story?
The answer is baffling.

1. Louise kills a man. The end: Louise dies.
2. Vincent kills Marvin. The end: Vincent dies.
3. King Lear excludes Cordelia. The end: King Lear dies.

For these three, Tom, Brett and Margaret each earned themselves three months Premium Subscription. Well done.

Recently UNK blogged about Inciting Incident (another exciting coincidence: one day earlier, someone hit my web site using the key words inciting incident definitions.) and among his favourite I.I.'s he lists COOL HAND LUKE.

Here we go:

4. Luke cracks open parking meters. The end: Luke dies.

Exciting coincidence? Or does it mean that EACH TIME a protagonist incites the story, we have a down ending? Probably not. Perhaps the readers of this blog have a slight predilection for somber movies. ;)

Anyhow, I found the examples you sent to me striking.

More exceptions to the "event-not-action" rule:
- Simon: "Not my kind of thing really, but what about Ferris Bueller's Day Off?"
- Simon D.: "What about any story where the protagonist activates something, like the Princess and the Frog in the pond, Pandora's Box etc"
- Jim: "If Russell Crowe is the Protagonist in 'Yuma', then it happens in that."
- Chris: "3 Movies that the protagonist is responsible for the inciting incident: Scarface, June, O Brother Where Art Thou."
- Robert: "Chow Yun Fat's Hitman character accidentally blinds a girl during a hit on a triad boss that he is carrying out. Therefore he himself sets in motion the "inciting incident" and for the rest of the film sets out to redeem himself and possibly help the bling girl regain her eyesight by doing more "hits" to pay for the operation!"

Thank you all! It was a great exercise.


WHERE TO START

As to screenwriting theory, there are so many sources of conflicting advice it is difficult to know who to listen to. Each new piece of advice can be as convincing as the one that came before it. What should you do?

How do you choose who to listen to?

Do you take the word of

  • the most influential,
  • the most popular,
  • the most convincing,
  • the loudest,
  • the most confident,
  • or maybe what they perceive to be the safest.

As a person who dishes out daily doses of advice I am as guilty as anyone out there who tries to offer opinions of what you “should” do.

The fact is, at worst people do not have any idea what will work for you, and at best they can only rely on their own experience. Certainly I give you the benefit of what I have learned through my work, but you still have to work out what will work for you.

I am still learning, things still take me by surprise. You may have read me say before, I am of the opinion you can learn something from every person you meet. Your job is to not blindly accept what you are told but collate it, cogitate on it and apply it in your own unique way.

Work out the approaches that suit you best, that fit what you are trying to achieve and how. Which stories resonate with you, and enthuse you, separate out those that leave you cold.

You can never take the same journey twice, your journey is yours and yours alone, but you can learn about possible pot holes and beauty trails from people who have traveled a similar path before you.

Here I have to confess something: all the above (except the first four words "As to screenwriting theory") was taken literally from Chris Garrett's blog on blogging. When I read it, I found it so completely true for pretty much any field of learning, including ours.

My own little piece of advice on where to start learning?

Just write, every day, undisturbed by what you learn or what people say. While you are doing so, go through the list below. And take your time.

1. Read McKee's STORY, or better: listen to the audio book. You won't learn too much about the craft, but you'll get a feel for what you're in for. If you have less time and you want to be fashionable, read Blake Snyder's SAVE THE CAT.

2. Take a craft workshop. Mine, Hauge's or John Truby's. Read the stuff they have published.

3. Watch movies a second time to break them down into acts, sequences and plot points. Dozens of them, until you start seeing the light.

4. Carefully choose a story consultant you can trust and you like to work with. You will continue to learn, but now specifically about your own strengths and weaknesses.

At this point, you will have found your vision and direction. You will see which of the savants out there fall within your view on storytelling. Read their books, join their seminars.

Finally, you are on your own, confidently.

And while you just continue writing, your craft will improve, and improve, and improve...



WHERE ARE YOU GOING? YOU AND YOUR HERO?

It has been the core of my consultancy and teaching: the protagonist needs a clear and present desire.

Nothing new, though, Michael Hauge has been teaching this for much longer. In the context of Michael's visit to Australia in two months, I interviewed him and the full text will soon be available to my clients and for subscribers of The Story Dept. Here's an excerpt:

Karel: Two problems I often find in screenplays by inexperienced writers are 1) the choice of protagonist and 2) the key qualities of the protagonist. Would you mind giving us an insight?

Michael: In almost every case where the problem seems to be choosing the wrong protagonist, the writer isn't clear about what the story concept is, about what the hero's visible goal is.

In other words: if the writer is operating under the belief that they just need to portray characters and show them going through a situation in their life and let's see what happens, then that's the quicksand they have stepped into. Because movies are about heroes who are pursuing specific visible goals.

It is about stopping the serial killer, about escaping from the panic room or from N.Y. or from Alcatraz, about winning the love of another person or winning an athletic competition. Or it's about getting the buried treasure. But the goal must be specific, must be visible, must have a clearly defined end point.

The first part of the full interview is now online on the Premium Ed. As usual, it will be visible for a few days only. After that you will need a subscription to see it. Part two and three will follow over the next few days, as well as a podcast (audio) version of the telephone interview.


NO POV, NO PLAY

The RATATOUILLE DVD shows has 1 (one) deleted scene. It is a long, uninterrupted travel from a wide establishing shot of the Paris skyline down to street level, through the Auguste Gusteau restaurant and ending on Remi, our hero.

The shot could have been spectacular, reminding of the opening shot of TOUCH OF EVIL and its pastiche in THE PLAYER.

Brad Bird's commentary talks about the reason why it was cut and it is simply: Point of View.
ego.JPGThe natural question that would occur is "Why would you cut this spectacular shot?", because it is obviously great. "I want to see that film!" Well, I feel that way, too.

The problem, once you get passed the initial sort of rush of seeing this very elaborate shot that shows you a lot of different things in one shot and very impressively, is that it is no character's point of view.

It is just a sort of God-like shot where you're presented this whole world and it is spectacular and there have been many fine shots like that - Touch of Evil being one - that were great but I felt that this is Remi's movie and it needed to be Remi's perspective.

And I want to know the emotions that lead up to Remi looking into the kitchen. I don't just want it laid on a platter, you know, just cut to Darth going "You're my son, Luke."

We should be with Remi when he has that moment. We should know how he is experiencing it and what is he feeling when he is experiencing it. And you kind of aren't, this way.

It did lay everything out, but I don't think that it took the audience with it.

-Brad Bird

Brad Bird's reasoning confirms what I have written about 'omniscient POV': it is weak, or worse, it doesn't work.

Movies are inherently about empathising, even identifying with characters.

When you step out of the protagonist's POV, it should be to shift to another POV, never to take an omniscient POV.

Omniscient POV is devoid of emotion.

Read some more about Point of View here.

Wednesday, March 05, 2008

Killing My Darlings

This blog started when a certain analysis of Michael Mann's THE INSIDER sparked my frustration. Discussing BLADE RUNNER in a story workshop recently, I felt I was close to doing the exact same thing. To this date I don't fully agree with her INSIDER analysis but Linda Aronson taught me this: to learn story, you will have to be ready to tear your favourite films apart.


REPLICANTS, SCREENWRITERS AND DOGS

When last year the restored BLADE RUNNER screened in Sydney in all its 4k digital splendour, I was present at the Cremorne Orpheum, on the hunt for story weaknesses. It didn't take me long. After fifteen minutes and thirty seconds, I put the scalpel aside and thoroughly enjoyed the rest of the film, i.e. Act Two and Three. (For Premium Subscribers, my brief analysis is here.)

This year the Coen brothers snatched the top Oscars despite issues with the ending of NO COUNTRY FOR OLD MEN. I won't add to that discussion but if you would like to read some incisive thoughts, check out this article on the Mystery Man on Film blog.

Long before the Coen brothers won their first Oscar with FARGO, they had established themselves as favourites of the Cannes film festival with a Golden Palm for BARTON FINK. I have watched it a few times since and I still enjoy its Faustian slant, the flamboyant performances of Michael Lerner and John Goodman and the wonderful production design.

Why could BARTON FINK never appeal to a mainstream audience? It is about a screenwriter. But more importantly, the end of Act One makes a promise, then Act Two doesn't deliver. Variety wrote at the time:
"After a little more than an hour, the pic is thrown in a wholly unexpected direction. There is a shocking murder, the presence of a mysterious box in Fink's room, the revelation of another's character's sinister true identity, three more killings, a truly weird hotel fire and the humiliation of the writer after he believes he's finally turned out a fine script."
In essence there is nothing wrong with 'a wholly unexpected direction' but the problem is: no new promise is made. What do I mean by that?

The end of act one shows us what the protagonist's objective is: Fink wants to write a screenplay. It promises a clear direction for the film. Once the murder is introduced, Fink doesn't really have a clear objective and the story suffers from that. The film as a whole survives because of the exquisitely funny references to the real world of Hollywood in the 1940's, the sensational performances, the amazing sound design etc.

Recently somebody mentioned WAG THE DOG (1997) to me, written by Hilary Henkin and David Mamet. In my memory, this movie was a hilarious touch of genius. Upon re-viewing, I was dumbfounded as not much of the exhilaration from ten years ago had survived for me.

Again, problemo numero uno: Hollywood behind the scenes. No matter how important we believe the workings of Hollywood are, no-one cares.

Secondly: no matter how clever, genuinely funny and genuinely TRUE the premise - don't trust your president when he goes to war, the story is preaching to the converted. I don't believe one single vote was gained or lost because of this film.

The core problems with this film lie on a pure story level. It seems Robert De Niro is the protagonist, his objective: fix a potential presidential scandal. Then we shift to Dustin Hoffman. His objective: stage a war. Soon, however, it appears neither are really facing any seemingly unsurmountable obstacles. Problems are solved as quickly as they arise.

Ultimately the film industry outsider is left with a self-indulgent, unsatisfying and uninvolving story. Mamet's dialogue is brilliant but this is not the type of film I can watch more than once without an element of disappointment.

Whatever I may say about WAG THE DOG, the fans will rightfully point at the film's respectable BO figures. Oh well. Star-power saved the dog.


PAGE RANK FOUR!

The Story Dept.'s Page Rank has gone up a full notch and I'm now in the company of such excellent PR4 blogs as The Unknown Screenwriter and the above mentioned Mystery Man on Film.

If you have the Google Tool Bar installed, you can see a white/green strip indicating the PageRank of the page you are visiting. It is usually located in the top middle of your page, under the address bar.

Last year, the world of SEO was turned on its head when millions of web sites saw their Page Rank drop. OZZYWOOD Films was one of the victims, sliding from a respectable Rank 4 to an okay 3.

In all fairness and humility, this web site may be on par for PR with Mystery Man and UNK, but no need to say yours truly will have a long way to go to deserve equal status with these boys.


THE LAW OF DIMINISHING RETURNS

Your second draft is the easiest of all. Why? Because the first draft is so bad each problem sticks out like a sore thumb. It is full of great ideas, but the execution stinks. To your editor/consultant it will be instantly obvious what needs fixing first. Hence, improving your story massively, immediately is actually a breeze.

On the other hand: the final draft is the hardest. Almost everything is as almost good as you can get it. Still, those few minor details that need fixing, jeopardise the entire rest of the script. Not only is it technically challenging, you aren't quite sure which one is the right move. You can't see the wood for the trees any longer.

Worst of all: after a long development you are so worn out you may be sick of this script and want to move on. You will need all the support and encouragement you can get, from your producer, your editor, your mum and dad (or wife and kids).

To move from draft one to two, it really takes only basic to intermediate skills. To move from draft eleven to twelve, it takes tremendous craftsmanship, talent and arduous persistence. Early on you will get heaps of great tips and advice from your story/script editor; towards the final draft more and more decisions will be yours: here is where your instinct comes into play.

The comforting factor: it is often no longer a matter of working or not working, but of good or great. At this stage, you might have also shown the script to a few industry people, who should be encouraging you to run the last mile.


NEXT POST

With Michael Hauge's Australia tour in May, I'll be publishing a podcast and interview transcription, in conjunction with Inscription.

Also:
- Movie structure breakdowns (Premium)
- RATATOUILLE's deleted scene
- Why the '3 Act Structure'?

Friday, February 01, 2008

First, Break All the Rules

When I asked this student which one thing she remembered above anything else, she replied: “That you can break the rules, and get away with it.” She was not my student. In itself there’s nothing wrong with trying, but it saddens me that Heath Ledger’s last Australian film, Candy, was an example of a film that broke the rules. And failed.

I am not sure which film this student had in mind as a successful example of non-conventional structure, but I bet you it was PULP FICTION. Ever since 1994, filmmakers have been hoping to get away with it in the same way Tarantino did. In my view PF has done far more damage to the craft of screenwriting than its success will ever justify. The irony is that PULP FICTION is relatively conventional in its structure, just not linear. Check Linda Aronson's book SCREENWRITING UPDATED.

But all that is completely beside the point. The point is that writers often have this immature attitude. "But my script is different." Another one that keeps coming back: "Hollywood only makes crap, audiences really don't want to see that stuff anymore." This one I only heard today: "It all works in my head, the film experience will be very different from the script!"

Call me conservative but the more I learn about film, the more I am convinced audiences are conditioned by an increasingly structured type of filmmaking. Time and time again I hear people rejecting structure one minute, and raving about highly structured films the next.

Ever since the story of a boy and a princess in space 30 years ago, audiences - whether you like it or not - have been conditioned by a more sophisticated version of the 3-act structure, i.e. the Hero's Journey. And this process has only been reinforced since that paradigm was written down by Christopher Vogler. (I almost called The Hero's Journey 'a structure' but it was never really intended to be. Yet it can often be elegantly blended with the three act structure.)


LEARN THE RULES, THEN BREAK THE RULES

Despite my endless complaints about Australian writers, I have had the pleasure and honour of meeting and working with dozens of writers who are dedicated to learning the craft. They read, study, analyse, attend seminars etc.

Most of them learn with the intention of later applying what they have learned. Others take the basics on board and explore ways of being original and creative within the boundaries. Yet others fully intend to knowingly break the rules with their first screenplay.

Now that may be unwise.

The statement above reading "Learn the Rules, then Break the Rules" is in my view a dangerous one. I would rather replace it with something like:

"Master the Rules, then Bend Them."

It often happens that screenwriters only get their first screenplay made after years of learning the craft. When the film finally hits the screen, they realises that although they believed they had learned the skills, they hadn't. An audience is a funny thing. You want them to feel this way, but they respond that way.

As a writer you won't know if you actually master the craft until the film goes out and is successful. Believing that you can learn the rules and break them with your first script, is a dangerous illusion.

Of course every year there will be at least one success story of a breakthrough screenplay that didn't apply the principles. Everybody will write and talk about that one person. Bottomline: if you are in this game for the long term, it pays to look at the statistics and then review your chances.


THE ONE THAT GOT AWAY

I am currently working with a client on a screenplay that reminded me in some peripheral way of the French rural drama Jean de Florette, starring Gerard Depardieu and the late Yves Montand*. I watched the film again with my wife and paid attention to its structure.

Although I had seen the film at least twice before, what I found out this time, literally blew me away.

The screenplay was adapted by director Claude Berri and veteran scribe Gerard Brach, from a hugely successful original French classic by Marcel Pagnol. The film had been a breakout arthouse hit across the world, with major prizes in its home country but also in England and the U.S. where it was nominated for a Golden Globe.

My wife and I had seen this film last about ten years ago, yet neither of us remembered much of the plot. We did remember the characters and even individual scenes. Not the plot.

Why??

Because the structure is quite extraordinary.

The whole film is structured following a text-book three-act structure. Inciting incident, first act turning point, second act are all 'tres formulaic'. But what seemed unusual to me, and the primary reason why I think this film still looked so fresh to us: the story is structured around the antagonist's journey.

My advise: don't try this at home. As a beginning screenwriter, make sure you try your hand at convential material before you venture into this type of territory. The screenwriters of Jean de Florette were both highly experienced, with many successes to their names. Unfortunately, although the follow-up to Jean de Florette (Manon des Sources) may have brought a more upbeat closing to the rural saga, the writing was less inspiring.

When you have the chance, do watch both films, analyse these structural exceptions and asks yourself what is different, why this one works and the other doesn't (so well).

It is always fascinating.

*Nice coincidence: when I was out the following night my wife randomly picked the Marilyn Monroe classic "Let's make Love" from our DVD shelf and watched it, only to find it had - again - Yves Montand in a major role.


THE WORKSHOPS WORK

More than one week to go until 10 February and the Sydney story workshop is sold out. This weekend I'll be teaching for the first time in Queensland, at the International Film College. My next Sydney Workshop will be on Sunday 13 April and bookings are open now.

The emphasis of the workshops has shifted slightly. The first sessions were heavily theoretical, focusing on aspects of the 3-act structure. Lately I have shifted towards more practical examples from a wider diversity of films, both old and recent, across completely different genres: from action movie to comedy, from Touch of Evil (1958) and Die Hard (1988) to The Incredibles (2004) and The Lives of Others (2006).

Some people find that the material taught in these classes is advanced. Let me tell you this: it is not. It represents the bare essentials. It is the absolute minimum you need to know if you want to even consider breaking into the scene. That doesn't mean that it will sink in the first time around. You will still need to watch films, analyse them and apply what you have learned to your own work.

Next, you will need to call in the assistance from a professional. But you will be so much better prepared to enter into a dialogue about your work if you have laid the foundations by learning the terminology. Not only will it speed up your development, it will potentially save you hundreds or thousands of dollars as your script editor will talk to you about your script on your level.


THE PREMIUM EDITION

The Premium Edition has had visitors from New York to the country of Jean de Florette (Provence, South of France), from Australia's East and West Coasts to the City Library of Amsterdam. Meanwhile, the first paying subscribers have signed up, from Australia and overseas!

Eight users are online while I am writing this, of which no less than seven guests and a few search engine spiders. Check it out for yourself by subscribing for a year at only the cost of one cappuccino a fortnight.

Among the newly added content, Premium Members now have also access to a list of mistakes I have come across in screenplays lately, as well as a few suggestions on how to avoid them.

In the coming days and weeks new articles will be added and I will be conducting an interview with Michael Hauge (who is coming to Australia this May) and will talk about the dangers of mystery.