Saturday, September 01, 2007

Little Things Got Bigger

Congrats to Nathan Fielding, recipient of the Monte Miller Award '07! Nathan walked away from the awards last night in Sydney with a broad smile and a cheque of $5,000.

About developing the winning script LITTLE THINGS with me he says: "I came to you with a bunch of scenes in the hope of finding a story and when I look back I'm still surprised at how far we have come. [...] Thanks again Karel. I'll get to work on another oddly thrown together bunch of characters and give you a call. I know you love a challenge."

It should be noted that the draft was developed with the assistance of the Australian Film Commission. Read Nathan's full testimonial here.

Big congratulations also to Story Dept. reader Andrew Slattery from Caves Beach who won the Monte Miller Award - Short Form for his screenplay NEAR SYNCOPE.

Sunday, August 19, 2007

Avoid the Draft One Trap

You’re a screenwriter. And you're SO stuck. Nothing is moving, nobody wants to make your movie. You are on a crusade for recognition, for people to tell you how great the idea and how successful you will be. But your phone calls are not being returned. Are you caught in the Draft One Trap?

To appease your conscience you will make scene level tweaks. Lots of them. You will call it draft two, three, thirteen. The reality: this is still draft one. You will finally get sick of the script and move on to the next Great Idea. Years go by and many scripts may come from your hand but none will ever get made, let alone reach an audience.

Did you just recognise someone you know in the above description? Perhaps yourself? Do you really believe, off all the readers of all the blogs in all the world I'm trying to convert you? No. The above
was taken from a promotional blurb I wrote for a two-day story workshop at Metroscreen.

The course will be partially about the foundations of screen story and partially about practical ways to apply them to your work. You may not need those foundations for draft one. The first draft is all about "Don't get it right, get it written." But then comes draft two and reality kicks in. If you haven't written your first draft yet, you still need to be aware of the elements that will come into play further down the road.

Successful feature screenwriters don’t cherish that first draft. They know it is crap so they won’t show it to anyone let alone shop it around, except for advise on how to move to the next draft ASAP. Successful screenwriters listen to the honest constructive criticism from industry professionals and follow a process on the way to a wonderful, radically different Draft Two.

For these writers the second draft is an easier and more important leap forward than any next draft of the script. This has to do with the 'law of diminishing returns', but more about that in a later post on this blog.

Apart from making sure you will not unknowingly fall in that Draft One Trap ever again, the Metroscreen course will focus on most of those issues I have come across in unsuccessful scripts during my six years as a producer. The second day of the two-day course will show how to implement a writing process that may significantly speed up the development and create a genuine opportunity when pitching your projects to producers, directors or funding agencies.

If you are interested in this course or would like to know more, send me an email or contact Metroscreen. Or just download the enrolment form and send it in! If you're not a Metroscreen member, you can sort that out using this form.

But enough about me and my course.


TRIBE OR TRITE? STONEKING'S MANTRA

At a recent AWG NSW event poet and AFTRS teacher Billy Stoneking performed a short version of his 'tribe act'. Many in the audience were confused. And yes, over the years some have questioned the contribution of the national film school to Australian screenwriting culture. But rather than fueling the controversy, I would like to give Stoneking credit where credit is due.

Stoneking's 'tribe' theory focuses primarily on the writer's connection with both the material and the audience. If you think Stoneking has a purely artistic, individualistic approach to screenwriting, think again. He pays ample attention to the importance and the meaning of 'drama' and he acknowledges that a good movie is made for an audience. And not just 'an' audience: it must be the audience you have - in some way or other - a connection with. Do read the article here. Being a poet, the man masters his language in a way I can only envy.

If on the other hand you would like to see the entertainer Stoneking, you might be lucky enough to still find his Sony Tropfest videocast of the 'tribe act'. Have fun!


HOLLYWOOD VS. OZZYWOOD

As you may have noticed from earlier posts on this blog, Creative Screenwriting Magazine is a personal favourite. It was recently named "the best magazine about screenwriting" by the Los Angeles Times.

Their 'Story Department' (photo above) web forum opened in April 2006 and since then they have received 42 posts from writers all over the world.

Closer to home, four months ago some passionate story consultant opened a little forum on the bulletin board of the Australian Writers' Guild (photo left) to answer questions from writers.

The writers dropped by ... and they keep coming back! If you're an AWG member you should be able to check it out here. If you're not, perhaps you should become an associate? The benefits are surely worth it.


WRITING FOR ACTORS
(Or: why writers should win the Best Acting awards)

Until recently I was only a producer and story consultant. I can now add 'writer' to my credits. Well, in spirit that is. The credit will never be on the screen. It was a rewrite-for-hire job and although in my humble opinion the story is now 200% better, the original writers will get the praise, if any. In any case, it is exciting to know after my rewrite the script was deemed ready for consideration by a Hollywood Studio (Fox) where it is at the time of writing.

But all that is beside the point. The project in question is supposed to launch the career of a particular actor, which I could hardly believe after reading the draft I received. The actor's character was NOT the story's protagonist, he had limited screentime and worst of all: he was given the most unspeakable dialogue.

Which set me thinking. How do you write dialogue for a beginning actor? You don't. You write emotion. And emotion the actor will not need to perform. I have had this conversation a dozen times over the past month so I apologise in advance for those who have heard me preach about this before.

Let's go back about eighty years (or ten blogs) to the work of Lev Kuleshov (Photo: The Extraordinary Adventures of Mr. West in the Land of the Bolsheviks, 1924).

Kuleshov took unedited footage of a completely expressionless face [...] and intercut it with shots of three highly motivated objects: a bowl of hot soup, a dead woman lying in a coffin, and a little girl playing with a teddy bear.

When the film strips were shown to randomly selected audiences, they invariably responded as though the actor's face had accurately portrayed the emotion appropriate to the intercut object.

As Pudovkin recalled: "The public raved about the acting of the artist. They pointed out the heavy pensiveness of his mood over the forgotten soup, were touched and moved by the deep sorrow with which he looked on the dead woman, and admired the light, happy smile with which he surveyed the girl at play.

But we knew that in all three cases the face was exactly the same."
(from David Cook's splendid A HISTORY OF NARRATIVE FILM.)

These results are known today as the 'Kuleshov effect' and it explains why often actors win awards for performances they didn't give. When Russell Crowe broke onto the Hollywood scene with his nomination for THE INSIDER, it had IMHO nothing to do with his acting skills but everything with Eric Roth and Michael Mann's terrific writing, which effectively projected the feelings we share with the Jeffrey Wigand character onto Crowe's blank face.

A more recent example is the late Ulrich Mühe's performance in THE LIVES OF OTHERS (Das Leben der Anderen), which won him numerous best actor awards including at the European Film Awards. The second half of the movie is an emotional powerhouse, yet the actor's face is near blank.

Conversely, great actors have been blamed of bad performances where the only culprit really was the screenwriter. The actor could have avoid the blame by politely passing on a screenplay that was not worthy of his attachment.

Bottom line: if you want to write great drama for any actor, irrespective of the experience level, don't describe the emotion you want to see on the actor's face. Make the audience feel the emotion before the character has to respond to it. Great drama does not have visible emotion; it makes you, the audience feel it. If you must, write a tear on an expressionless face.

Hitchcock would say: "I need actors who can do nothing well." He understood perfectly that it was the writer's job to convey the emotion, not the actor's. He also perfectly understood the power of the Kuleshov effect and consequently: the power of editing.

Great actors are not those who can be express sadness, anger or desperation better than others. Great actors are those who can pick great scripts.


AUSTRALIAN FILM: FRANK COX AND ERIC BANA

Frank Cox of Hopscotch can help greenlight a feature film. He is one of the 'good guys': he looks at films that don't necessarily fill the multiplexes. Better even: he reads those screenplays. But that doesn't mean he will be betting the house.

"I ask 'Who do you think the film is for?' Some of them say 'Frank, I make movies for myself, because I'm an artist and the audiences will follow it if I do something fantastic. I've got a vision." "And I'm going 'Good on you, if you've got the stuff to do this and you find a market, fantastic. But if you're not going to talk to me while you've got these ideas, then don’t come to me at the end and get disappointed if I tell you I don’t know what to do with it.'"

I had to think of these words tonight while I was watching a freshly shot Australian film (I'm bound by secrecy as it's not out yet). Multi-protagonist, not done badly but just not good enough. Another case of "I've got a vision"... In today's market, anybody with a brain would steer away from multi-protagonist for a first feature. But what I found completely baffling was the fact that a government agency had put money in the project, both for development AND production. What are we doing? Anyhow, where does Frank Cox see the current Australian cinema?

"Australian films are a bit of a question mark." The talent is certainly there, proved by the success of Australian industry people overseas, but "It seems to me that most projects in Australia are hurried. In other words, the development process lacks, the stories are not fully developed, and they don't reach their optimum because everyone seems to be in a hurry to put their film in development and then production." It's a familiar story; the problem is understood throughout the industry."

Thank you to ScreenHub for the kind permission to re-publish. You can read the full interview here. here.

Recently a good friend and fellow Belgian interviewed Eric Bana in Rome for his latest LUCKY YOU (another Eric Roth screenplay). My friend asked his opinion about Australian film and I have a funny feeling he would not have given this answer to a reporter on Australian soil:

"It may sound weird but working in Australia is not that important to me. It can even be dangerous to a career."
[...]
"I know an 'international name' can help, for instance if you want to get a high budget film financed or if you want to launch a difficult project. But as I said, there is a real danger. You receive a lot of scripts that aren't ready. The producers then believe a big name will solve the problem. So I am very careful"



THE STORY DEPT.: FROM IDEA TO PRINT

My preparations for the Metroscreen course explain why it's been a bit quiet in The Story Dept.; for the other reason behind the temporary silence I have to profoundly thank many of you, the readers of this blog! Over the past months I have been increasingly busy as a story consultant, both on projects in development as some films in post-production.

Indeed the principles of story don't stop with the shooting script. From a story perspective the assembled footage is a work that hardly ever reflects the story beats exactly as they were intended in the script. Or if they are, sometimes a better option becomes apparent in the editing suite.

For a team that has laboured over the same movie for months or years, it is hard to make far-reaching decisions without being consumed by feelings of insecurity and doubt. Fortunately there may be a guiding light as the principles of story still apply! If areas of the story don't work for the outsider, sometimes the reasons can be found in a breach of (one or some of) those principles. Enter the story analyst!

Next to the consultancy work I have been happily producing the short animation ACID SUN (photo) by writer/director/animator Rodney March. The third OZZYWOOD short film is also the first one rigorously co-developed in terms of story and I am hopeful this will bear fruit at the film festivals once it will hit the screens later this year.

As a matter of fact the validity of my mission as a story consultant (see 'about us') has been proven repeatedly over the past year.
It's been a wonderful ride and I hope my clients agree even if it has been rough at times. I have seen filmmakers look at their works with professional and passionate scrutiny, think outside the box and at the same time question the reasons and motivations behind their stories. In most if not all of the cases we have improved their works, sometimes immensely, resulting in a marketable draft, a re-energised development process or at worst: an improved insight in the mechanics of story structure and the dynamics of our film industry.


THE QUIZ

If you have taken the quiz before and failed miserably, try again. Most likely it was not because you can't see the difference between a main plot and a subplot but ... you only had 3.7 secs to type in your answer. That has been fixed, so you can now improve your score!

To pass you need to answer 14 out of 20 questions correctly. The quiz is definitely not for beginners but most of the answers can be found somewhere in the articles of this blog. Click through to see your score and the right answers. Finally you'll be guided back to the OZZYWOOD web site. Good luck!

http://ozzywood.com/quiz

Friday, June 01, 2007

A Good Read

Recently I had the privilege and honour of reading a script by one of the most hyped young writers in this country, face on covers of magazines and all that. My expectations were high and yes: it delivered! I spent an amazing two hours reading it as the characters really jumped off the page and the writing was beautiful. Then I put the script down and I knew the movie would fail.

What I had read was a great short novel. Brilliant prose, lively detail and sharp dialogue. But the story didn't work because we would not care for the protagonist. This is a typical mistake: confusing a good script with a good story. Beware of the 'good read'. Or as my best friend Chris always says: "Armaggedon was a good read too." In the case of this Australian hopeful, the story was told from a protagonist without any clear objective. Ironically, a character close to the protagonist would have much better fitted that role without the need to significantly change the premise.

The joy of the 'good read' is truly a danger and one of many reasons why you don't rely on friends for script feedback, even if they work in the film industry. I have heard of aspiring screenwriters asking advice from assistant directors, decorators production managers. Although like everybody in our industry, these people SHOULD have a notion, in reality they hardly ever do. (As a matter of fact, a lot of decision-makers don't have a clue either.I could give you a recent example of a script where even the writer admitted 'there was no story'. Still he got the money to develop it. Develop what? The novel? I won't name the example or I would be dead. Fact is that the writer in question ironises about this reality when he says that "to get your hands on delicious development money you don't have to have a great script, it only has to be a little 'better' than the norm. And if you can do that with no story...good times."


THE WISE AND THE NOT SO WISE

As somebody who takes the craft very seriously, I'm sometimes frustrated to see how people who should know better send out confusing messages. Now take this quote, which I found on a web site claiming to give story advice and tips to writers:

"As for the content of your screenplay; structure counts, usually. Have a clear Act I, II, and III. Try to hook the reader on the first page! Make the first five (or ten pages at most) be Act I, wherein you introduce all the main characters and show the reader the who, what, where, when and why of your story. Notice that I said SHOW. Telling is not so good. Film is a visual medium and you should actually be writing a FILM, not a script. Act II is the rest of the story, where you build on what you started, and it climaxes at the clear end of Act II. Act III should be five or ten (max) pages, where all loose ends are tied up and all conflicts are resolved."

I must admit I had never heard of the Ten Minutes First Act. And the second act being "where you build on what you started". How can you be more vague? You know what is REALLY frightening? The person talking is the director of an internationally renowned film festival. And as for: "structure counts, usually"... The festival director is probably hoping of getting the new KOYAANISQATSI.

Let me counterbalance the nonsense with a solid quote from Chris Vogler, the man behind The Writer's Journey. This time not about the 'big structure' or the Journey Stages but about scenes:

"A scene is a business deal. It may not involve money but it will always involve some change in the contract between characters or in the balance of power. It's a transaction, in which two or more people enter with one kind of deal between them, and negotiate or battle until a new deal has been cut, at which point the scene should end. It could be the reversal of a power structure. The underdog seizes power by blackmail. Or it could be the forging of a new alliance or enmity. Two people who hated each other make a new deal to work together in a threatening situation. A boy asks a girl out and she accepts or rejects his offer. Two gangsters make an alliance to rub out a rival. A mob forces a sheriff to turn a man over for lynching. The meat of the scene is the negotiation to arrive at the new deal, and when the deal is cut, the scene is over, period. "


THE POWER OF A PARADIGM SHIFT

Years ago a good friend returned from L.A. where he had attended a much hyped screenwriting seminar. The speaker made a point by asking the room who would visualise
the scenes while writing. I agreed with my friend's astonishment when he reported that only half of the writers raised their hands. What were the others thinking? What idiots to believe you can actually write movies without thinking visually???

I have come to fundamentally change my view on this. Did Alan Ball necessarily think visually when he wrote SIX FEET UNDER? Or AMERICAN BEAUTY? The last boasts wonderfully visual scenes but most of the script's power lies entirely not on its visual level. We do indeed need visible elements to show character subtext, but not necessarily a visual context. Think about CRASH or more recently THE LIVES OF OTHERS. On what level do these movies make an impact?

Whether a movie works or not, is decided on an entirely different, almost abstract and non-visual level. Until a late draft, a screenwriter doesn't always need to visualise. And you can take this right through to very visual action flicks such as DIE HARD, THE FUGITIVE or even SPIDER-MAN. Visual elements such as setting, time of day, camera angles etc. could have been easily replaced without really changing the story. They might have even worked without the eye candy but they surely wouldn't have without the character drama underneath.

Recently I was recommended THE SEVEN HABITS OF HIGHLY SUCCESSFUL PEOPLE. Early in the book Stephen Covey speaks about the Paradigm Shift. (Beware: this Paradigm has nothing to do with Syd Field.) It's about looking at something from a specific angle and (not) seeing what others see. I found this concept very similar to reading text vs. reading subtext. I had been reading screenplays on the surface for years before it most literally 'clicked' in my head; it felt as if a 'sixth sense' had switched on, as if I was suddenly reading with an infrared eye.

Switching on the understanding of this subtextual level is a skill writers, just like producers or directors, need to develop before they can become successful. It is just as essential as switching on your desk light at night to read.



THE LOGLINE

"A logline is a one-sentence summary of your script. It's the short blurb in TV guides that tells you what a movie is about and helps you decide if you're interested in seeing it. It's the grabber that excites your interest." (-Scriptologis.Com).

The logline shouldn't be confused with the tagline (marketing one-liner for the poster) or even slugline ("EXT. KAREL'S OFFICE - DAY").

Once I believed you can only write your story's logline when you have finished your script and even the one page synopsis. Until then, it may not even be clear what the story is about.

Here are a few good reasons why you should start thinking of the logline earlier. First of all: a good logline is a good indication that you have a story. If after a few drafts you still can't find a logline that captures what your movie is about, you really need to think hard about the story again. Secondly: it will become an essential selling tool for your script. A strong logline will give you the confidence that you have a story: you'll be able to pitch it with passion! In both senses the logline does pretty much what I promote about the synopsis in my consultancy services: it helps you improve AND sell the story. All that with the economy of one simple sentence.

I am currently working as a consultant on an amazing high concept story with some major story issues. It is always nerve-wrecking having to break the news that to unleash its potential, a story needs to be significantly reworked. But when I found out the writer had already written a logline expressing exactly what I believed the story should deliver, I sighed: we were on the same wavelength.

The moment you find a logline expressing your intentions, you have found an invaluable tool to stay on track. It could be the road map saving you from disaster. If the logline is selling and you stay true to it during the writing of the draft, chances are you will have a selling story.


THE $5 SCRIPT SOFTWARE: ASHAMPOO'S TEXTMAKER:

I recently had a computer scare when it looked my four year old laptop was about to die. That would have been a disaster in a few ways, not the least because I recently bought a - legitimate - OEM version of Office Standard. I lose my laptop, I lose that.

No wonder I was interested when recently I received an offer to an elegant software program called 'Textmaker', which does everything I use MS Word for. Only for $4.99 only. And legitimate. If you are looking for a good quality text processor, which is BTW faster than MS Word and whose license won't expire if your computer dies, have a look here:

http://www.ashampoo.com

I believe the offers on these newsletters remain open for at least 1 purchase per customer.


BEATS VS. TURNING POINTS

While working on a step outline with one of my clients, it bothered me a number of scenes ended in the exact same way: the protagonist would respond to a situation by rejection or reluctance to respond.

None of these scenes really ended in a plot point, there was no hook nor change to the story's direction. So I didn't find the scenes' ending strong enough and almost suggested to cut them altogether. Still, the point the writer was trying to make about the protagonist was a valid one: it gave us important information we would need later in the story.

The solution we came up with: keep the protagonist's reaction as a scene beat but work towards a stronger scene ending by creating a new plot point for each in order to turn the scene, create anticipation and propel it into the next one. Not an easy task but ultimately better than cutting.


THE QUIZ

As part of a Google Adwords campaign I've created a quiz about the craft and - to a lesser extent - history of screenwriting. If one or two questions are a matter of opinion rather than fact, you will find the answers in The Story Dept. Twenty challenges, definitely not for beginners (and neither is this blog, apparently) but essential knowledge for whomever is serious about the craft. Anyway, if you consider yourself an expert, or at least intermediate level writer, you shouldn't be intimidated. Click through until the very end of the quiz and you'll land back on the OZZYWOOD web site after seeing all the right answers. Have fun!

http://ozzywood.com/quiz